Leveraging Unity’s build in 2D tools we are going to take a look at how can we create some of the most popular arcade games.
We are going to dive directly into game development so pre-knowledge is required. I’m going to assume that anyone who takes this course knows C#(You don’t have to be an expert coder but I do expect that you know what are classes, objects, inheritance, arrays among other things).
You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!